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About Film & Animation / Professional Premium Member Hard Boiled42/Male/United States Group :iconrifts-artwork: Rifts-Artwork
 
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Multiple Brainz by VulnePro
Multiple Brainz
"Oh hai guys! I haz the multiple brainz and voices in mai head... don't make the BimBlue Master mad.

You won't like the Master mad."

Here we have just another of the random sendai proletariat that inhabits the TKP universe. This little fella (about 4 feet tall) could be a citizen of Indus or Polemos but we'll assume Indus for the sake of argument. Why? Well, for starters violent internal multiple brain conflicts are more an Indus problem then Polemon. As with FOILs often sendai are designed by artisan guilds or individual design specialists. Often mad experimentation occurs (for better or worse) and with little regulation on Indus things can get out of hand. Putting several brains into a sendai with conflicting agendas has been known to happen simply "just to see what will happen". As such issues of sendai psychology are often exasperated by the added problem of Indus-widespread human bigotry toward their bio-mechanical creations (though there are places of exception). Breaking points are often breached and the path of blood wake follows... people die.

Is this particular guy stable or not? Well, he seems well enough off sporting his very casual threads but time will tell what the future holds for this creature. Suppose that's a given for us all.

This was a scanned pencil thumb blown up in CS3 then converted to a grayscale paint in PainterX and CS3. Colors were added following along with several textures (the simulated catalin marbling texture was hand painted by me. I've created many for catalin and bakelite texture simulation).

Download for higher resolution image.

Another piece, of many to come, I have lying around I need to wrap or simply get around to posting. This particular technique I had planned to do a series of so this guy is the first. Stay tuned ;)
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Residential H 117-688 by VulnePro
Residential H 117-688
Residential home, located in the political bloc of Jaämas, level H 117-688

An example of the countless billions of residential homes that are scattered throughout the bowels of Indus. What makes this example unique is the Polemon "S" graff scratched in the dirt on the widow of the front door and also sprayed on the wall , of the second story, directly above that door. The S means the building is a sanctuary or safe house and, typically, these are safe-houses for those of the sendai criminal underworld. These safe-houses are also commonly used to hide sendai on the run and looking to immigrate to Polemos where sendai have equal rights with humans (though bigotry does still exist). 

The Policers and various other sendai crimes monitoring agencies are aware of these kind of safe-houses however, at this point, the sheer vastness of Indus real estate and the nature of the architectural geography (not even accounting the further problematic nature of large swaths of abandoned territory) makes it a problem far exceeding the resources of law enforcement to deal with it. Typically it's only the most dangerous and active criminal organizations that the Policers focus their attention on so most of these safe-houses are left to operate with impunity. The message, scratched in the top right window, says it all...

"Leave this place!"

I'm posting these as standard HD 1920x1080 16:9 widescreen (hit download for full size). Later I might post them in crazy high-res as a dollar DL (kinda cool new feature) if there's enough interest.

Pencil illustration with digital enhancements and colors in Photoshop CS3

More work pending... 
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Haiglends E-41131 by VulnePro
Haiglends E-41131
Haiglands manufacturing facility e-41131, located in the political bloc of Geremane (sometimes also referred to as Germane). Haiglends are a large industrial construction chain that manufactures a good deal of the industrial machinery that churns out various product and services on Indus. The company also offers a great deal of home improvement products and therefore you have both the industrial manufacturing locations and the walk-in Haiglands stores. This building is one of the former, an industrial manufacturing plant so, once again, we have an entrance that belies the facilities considerable size. This is simply an entrance way into another interior chamber that makes up part of the Haiglands plant. Buildings on Indus are deceptive as they're actually all part of the whole that makes up the artificial planet that is Indus. This facility is buried deep in the more isolated and abandoned bowels of Geremane so it's a literal oasis of light carving it's place out of the darkness. Great caution is recommended to anyone venturing into the abandoned territories of Indus so visit at your own risk, facilities such as this are isolated for a reason.

The blue Haiglends sign is a familiar site on Indus and fairly common whether more isolated plants, such as this, or the numerous Haiglends outlet stores were people can buy their households wares.

I'm posting these as standard HD 1920x1080 16:9 widescreen (hit download for full size). Later I might post them in crazy high-res as a dollar DL (kinda cool new feature) if there's enough interest.

Pencil illustration with digital enhancements and colors in Photoshop CS3

More work pending drop...
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Tappco shop Straza Bazaar B8323 by VulnePro
Tappco shop Straza Bazaar B8323
Tappco sendai medical and mod shop, located in Genuaä's Straza Bazaar level B 551-B8323. Looking to be a rather cozy little shop, from the outside, it's appearance belies it's floor space on the inside, the shop is actually multilevel and has facilities for modification and medical on-site.

Tappco is a well known manufacturer of complete sendai body systems and sendai parts and modifications. Shops, such as this one, are pretty common both on Indus and Polemos. Here you can buy various parts and modifications for Tappco bodies or Tappco compliant systems, however many of these shops also do sell an impressive stock of competitors parts as well. Clearly this Tappco shop is selling parts from Oshen, Dies, Waimanu, and Jeindel which are major manufacturers of sendai systems (also FOIL combat systems on Polemos). 

I'm posting these as standard HD 1920x1080 16:9 widescreen (hit download for full size). Later I might post them in crazy high-res as a dollar DL (kinda cool new feature) if there's enough interest.

Pencil illustration with digital enhancements and colors in Photoshop CS3

More work pending... 
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Hawkens building 231-F level by VulnePro
Hawkens building 231-F level
Hawkens building 231-F; located in the political bloc of Genuaä on the architectural labyrinthine planet of Indus. Genuaä is a rather progressive political bloc (nations are called blocs due to the 360 degree nature of the architectural landscape that is Indus) regarding sendai race relations and political issues, as such it has a rather large free sendai population. Many sendai own businesses in Genuaäa (which is less common throughout most of the rest of Indus) and Hawkens is one such example. A sendai mod shop and cafe'/bar, though it's true nature isn't clear in the signage the local sendai are well acquainted with the services they offer. It's clear though, from the passageway to the far lower left, that Hawkens is in the company of other establishments of spirits and drinking.

The Hawkens building is, of course, just part of the massively and endless maze of structure that makes up Indus. There are clear indications of deco and nouveau cues in the building and the various bits of machinery clutter covering it's walls. The cluster of bakelite devices to the left of the front entrance is an omnisense network terminal. The citizens of Genuaä, within reason, do their best to keep the local architecture well maintained, however Indus is centuries old so layers of dirt, rust, graffiti, and detritus are hard to manage no matter how diligent.  Genuaä is a bustling population center on Indus so it's streets are reasonably more well lit than less populated locations. Still, as seen here, there are patches of light and patches of dark. With no sky Indus fully relies on artificial lighting and when lights fail, it can be quite a problem depending on the nature of the location in question.

I'm posting these as standard HD 1920x1080 16:9 widescreen (hit download for full size). Later I might post them in crazy high-res as a dollar DL (kinda cool new feature) if there's enough interest.

Pencil illustration with digital enhancements and colors in Photoshop CS3

there will be more of these to follow (and more TKP work overall) but i don't plan to post it all at once so please stay tuned ;)

EDIT: In an exchange, below, with :iconsoulsmith1: it became apparent (though not immediately because it took his reply for it to hit me) that I must have subconsciously named the building Hawken's after the mech game Hawken... I guess, cause I actually don't know LOL Referring to the game wasn't an intentional nod in any way, I just had that pop into my head when I made the building's signage and it became Hawken's. That said I was aware of the game but hadn't thought about it, nor have I ever played it so, I suppose, I subconsciously pulled it up. Considering what I have seen of the game's art and design that works for me as a little homage Easter egg nod because the Hawken team did a damn fine job with the look of that game. I guess this building can be a little tribute to their efforts, conscious or not :)
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Well, that didn't quite go as planned.

  Clearly my intent to return to posting in a reasonable fashion after the last journal entry didn't materialize... it's been quite an exhausting summer. There's no need to go into detail beyond my Father is doing well but otherwise still has memory/dementia issues that can be rather time consuming depending. Unfortunately and most sadly, there was the passing of my Aunt (on my Mom's side) in July as well which really has consumed much of what remained of summer. Since her passing I have been helping my Mom sort out her estate so that has taken quite a lot of time and is still ongoing. As I noted in the previous post, family first the art and work will always be there if I want it to. All said things are going as well as can be expected. Now with a modicum of calm beginning to settle in it's time I can finally get some of that work that's been backing up posted.

How it this will go will be pretty simple; stuff will drop when it drops but expect stuff to show up for sure, there's actually a lot considering how chaotic the last couple years have been (I just have to sort though all of it). I did manage to work when I could make the time because it's always relaxing to just sit down and do what I love to do; create stuff. The Theos project isn't dead, it just had a little break, new work will materialize as I can get to it and all. I did say new stuff would be coming this year it just ended up a bit later than planned.

Apologies, again, for the piles of unanswered comments but I would hope everyone understands I'm not purposefully ignoring anyone. As always I appreciate the comments, favs, watches, and general support from everyone that drops by. We will be seeing you more and more 'round the infobahn here, in fact it seems I'm here right now ;)

Oh look there be things and stuff and junk going up!

Cheers!
  • Listening to: TKP image mix Basilea
  • Reading: Various drafts and such for pending post-a-thon
  • Watching: The Strain
  • Playing: Skyrim
  • Drinking: Coffee

deviantID

VulnePro
Hard Boiled
Artist | Professional | Film & Animation
United States
Current Residence: Michigan, the angry mitten tossing a fish into the heartland... or something.
Favourite genre of music: As long as it's good I don't care.
Favourite style of art: I'm primarily focused on the execution of the animation aesthetic anime or otherwise.
Operating System: Windows XP
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:iconmh11387sly:
MH11387sly Featured By Owner Dec 10, 2013
Happy Birthday! Birthday Glomp emoticon happy DA B-day :3 Free Birthday Icon Happy birthday tarkie :piratejig: 1st Emoticon: Happy Birthday :glompinabox: MenInASuitcase :8Bparty: Birthday Jester Happy Birthday Sailor-Pikmin! :fellapresent: happy birthday Happy birthday Kel Jark Tribute Happy Birthday Candy Cane cake Birthday Calendar Entry Happy Birthday Happy Birthday Emoticon 
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:iconbelrhaza4017:
BelRhaza4017 Featured By Owner Dec 8, 2013  Hobbyist General Artist
an early happy b-day wish to u, my good man
:party::iconcakeplz:
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:iconmisterartmaster101:
MisterArtMaster101 Featured By Owner Nov 14, 2013
WulnePro my friend, do you do requests or commissions? I pretty much love your style!
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:iconcerebraleye:
cerebraleye Featured By Owner Sep 27, 2013  Professional Traditional Artist
I finally found you! I don't know why it took me so long. I have been a fan of your work since your palladium days. Glad to see you still doing great work and hopefully you will get into the comic con scene someday to make some quick money. Keep strong and love the tech work!
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:iconhundredhands:
HundredHands Featured By Owner Sep 1, 2013  Professional Artisan Crafter
Anxiously awaiting fully articulated action figures of your insane mech designs!  ^_^

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:iconceraperduta:
ceraperduta Featured By Owner Aug 15, 2013
This work is brilliant! Someone needs to give you a couple million dollars and make a movie with your work!
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:iconambr0sius:
Ambr0sius Featured By Owner Jun 12, 2013   Writer
I used to make humanoid and animal-shaped robot-things out of deer bones from the woods when I was a kid. Is there a similar inspiration behind some of your mecha forms? They're all awesome... techno-sexy enough for me to want to pilot any one of them!
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:iconvulnepro:
VulnePro Featured By Owner Jun 25, 2013  Professional Filmographer
There are, literally, a multitude of things that inspire the aesthetics of many of my designs, bones would be included (actually Dinosaur bones in some cases to be precise but never as a direct line of influence). Also, for the FOILs and TKP bots, a lot of aerodynamic shapes, aircraft noses, motorcycles, etc. Again, nothing is really direct it's more these kind of shapes really seemed to just evolve into the aesthetics and cement the visual cues of TKP stuff.

My thanks :)
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:iconcazalunas:
Cazalunas Featured By Owner May 26, 2013
Love your work. Your designs are incredible
deviantART muro drawing Comment Drawing
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:iconvulnepro:
VulnePro Featured By Owner Jun 25, 2013  Professional Filmographer
My thanks, kindly appreciated!
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