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January 2, 2007
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:iconvulnepro:
Ok, here we have one of the first of many sendai digital concept illos. These little things are the most common bio-mechanical life form in SOL. This one is a S.A.D.U.S sendai (Self Aware Defense Utility System). Saedus (spelled saedus when not displayed as it's acronym S.A.D.U.S.) sendai are often not the high end quality Taedus systems (Telepathic Defense System) tend to be. Saedus units are often somewhat (to utterly) unstable as occasionally you can encounter one with multiple brains that can work independent and in contrast to one another. Well you can imagine how that could turn out. This and other even “stranger” issues can plague Saedus units and as such they can often lose it and become sociopaths and serial killers. These organisms are rarely taller than a 6 foot human being. More often than not sendai range 4 to 5 foot in height. They may not be large creatures but they’re exceedingly dangerous when confronted in combat.

This little fella is made by Gavil, a division of Jeindel and as such carries some aesthetic flourishes of the last two FOILs posted. Sendai on Indus come in all kinds of colors and this one is obviously some material emulating a bronze/copper patina look (also indicative of it being from Indus as the environment is completely industrial and architectural with a great deal of artificial lighting, sodium vapor, etc. As such many places have a distinct amber hue so this finish would blend in more with the surroundings). There are other styles of design by other companies to come, including work from but at the moment I’ve been having fun with this fictional company’s visual aesthetics. Those feathers on it’s head are likely of the synthetic type (all FOIL flourishes like this are as there aren’t any big giant-ass birds to provide the real thing. Small birds yes) though some can have real feathers and those would be very expensive units. This particular sendai looks like he might be a hired gun or merc type with some level of independence… or maybe he just whacked his handler and went rogue.
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:iconumaseti:
that is like the most awsome mech that i have ever seen
well done man i really like it
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:iconvulnepro:
*VulnePro Oct 3, 2007  Professional Filmographer
My thanks, some really kind words there. If you dig this one poke around the gallery and peep out some of the other designs for the Theos project, namely the FOILs. You'll likely dig them as well. Also peep out :icongenocidalpenguin:'s gallery as he kicks piles of ass and has designed several FOILs for this project as well.
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:iconusagisama:
Kick ass design, I love the organic bio tech feel... and the nearly inverted knees. Its very much part creature, part machine... and all awesome! :D
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:iconvulnepro:
*VulnePro Jan 21, 2007  Professional Filmographer
My thanks man :) That's pretty much what this little fella is. Been tied up in some busy this month but I assure you there's a ton of new stuff to come, hopefully soon ;)
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:iconoctaver:
I like it. The only thing that I don't like is the grey kneecaps. They kind of clash with the rest of the FOIL. Perhaps if they were a sort of yellow-ish brown?
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:iconvulnepro:
*VulnePro Jan 7, 2007  Professional Filmographer
Thank you :) Hmm, actually they should look blue so you monitor might be slipping calibration. I have a Spyder that calibrates mine for me and it's VERY accurate. They do stand out and that was kinda intentional, like aftermarket parts/repairs. Blue being complimentary of orange (most of him being a bronze/copper/orange vibe) blue it was. But essentially I figure some of these things might be Frankenteined as they fix broken parts and things won't always match :)
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:iconpixelbudah:
*pixelbudah Jan 3, 2007  Professional Interface Designer
amazing work as always
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:iconvulnepro:
*VulnePro Jan 7, 2007  Professional Filmographer
Thanks man :)
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:iconpixelbudah:
*pixelbudah Jan 7, 2007  Professional Interface Designer
Keep it up my friend :D
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:iconmaw123:
~Maw123 Jan 3, 2007  Professional Digital Artist
very cool, and the shading looks simple but effective., nice work mate
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