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Harma Bhatra FOIL line work by VulnePro Harma Bhatra FOIL line work by VulnePro
A brand spankin' new FOIL design collaboration by :icongenocidalpenguin: & :iconvulnepro: :D

Initially posted on the Vulne pro Blog... the epic Faedai Omni Icar Leviathan beast: Harma Bhatra. One of several delayed collaborations between myself and Karl Ístlund :icongenocidalpenguin: this design is, in every way, a true collaboration of both of us even more so than the FOILjaeger 3aMF Gottheitzerstorer [link]

This new design is based on one of Karl's orphaned scrap designs simply titled 'modular mech' [link] I had always loved it's look, much like the design that became the Gottheitzerstorer, and during many of our conversations about the Theos material I suggested possibly doing something new with it in collaboration. Karl thought it was a cool idea and agreed so off I went with a notion of seeing what might come out of the exploration.

Karl's original design was clearly a rough he planned to evolve further but didn't get around to it, instead moving on to other work. I've been there more times than I can count myself, I suspect most artists have. What was there was defined enough to launch off of with some really cool new ideas. While evolving my thoughts to paper, as to what it would transform into, it became apparent going with a covered limb style of the 5th gen FOILs would look rather striking on this guy. I altered the torso configuration the least and due to the modular nature of Karl's design it felt like it would be a late 4th generation FOIL with clear visual cues of the movement toward the 5th gen machines. Where Karl's original ends and the new work I did begins is what you will see looking at the two designs. Anything different from the original was where I took it. A list of the significant changes in order to evolve into a FOIL are thus:


Adding fin binders on the back, which are both thrust verniers and ECM/sensor equipment.

Additional sensors, on both sides of the head, and one off the left shoulder armor plate.

A new head design.

Right shoulder armor with dual barrel machine shettier. Strobe bombs (kinda like a flash bang for FOILs) attached.

Mortar or smoke grenade, depending on load out, launcher on right shoulder.

Long range heavy rail gun sniping rifle (as I progressed it hit me this thing needed an epic weapon).

Covered limb 4th gen arms and legs with much longer legs more akin to the FOILs typical design silhouettes while still maintaining Karl's original overall look.

Some adjustments to the mechanical bits connecting the legs.

New added armor plates in the center torso along with beefing it up a bit at the waist.

Various other bits and bobbles and greebles.

Again, Karl's original design can be seen here: [link]

This was a pencil illustration with digital ink clean up finish. It was originally posted, exclusively, on the Vulne Pro blog for a time.

The above entry was taken from my initial post on the Vulne Pro blog. Even more detail on the history and ideas behind this design as a Theos combat FOIL can be found there following the two posted images of Karl's original design and our new creation here. The blog link is below.

More work is still pending in the cue...

Cheers!

Vulne Pro Blog: [link]
Vulne Pro Twitter: [link]
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:iconavitus12:
Avitus12 Featured By Owner Mar 28, 2015  Hobbyist Digital Artist
love it
Reply
:iconpoptart117:
POPTART117 Featured By Owner Nov 10, 2013  Hobbyist Artist
Armored core 6. Right here :D

Nice work! Got any 'in combat' versions?
Reply
:iconmutiny-in-the-air:
mutiny-in-the-air Featured By Owner Aug 26, 2013  Hobbyist Digital Artist
thumb on the outside of the hand?
Reply
:iconwillow-pendragon:
Willow-Pendragon Featured By Owner Oct 24, 2011  Hobbyist General Artist
Love Robots..or anything in Mechanical.
Reply
:iconvulnepro:
VulnePro Featured By Owner Oct 24, 2011  Professional Filmographer
Groovin'. You might want to poke around the gallery here then ;)

Cheers!
Reply
:iconwillow-pendragon:
Willow-Pendragon Featured By Owner Oct 24, 2011  Hobbyist General Artist
:iconpfftplz:
Your words,
They say British.
Or England..ish.
Thhis is gonna be awesome.
:iconisaydanceplz:
Reply
:iconsevenofeleven:
sevenofeleven Featured By Owner May 16, 2011
Looks great.

Somehow this FOIL looks like it could use a guitar.
Imagine a squad of FOILS equipped with a set of battle musical instruments.
Maybe one of their fav songs could be "Hey man nice shot" or "Happiness is a warm gun"?

Maybe when they stride into battle they scream "LETS ROCK!".
Reply
:iconvulnepro:
VulnePro Featured By Owner Oct 24, 2011  Professional Filmographer
POWER CHORD GO! (insert Bill & Ted air guitar riff).
Reply
:iconsevenofeleven:
sevenofeleven Featured By Owner Oct 24, 2011
Excellent!
Reply
:iconkurofenriru:
Kurofenriru Featured By Owner Apr 29, 2011  Hobbyist General Artist
I love how sleek yet imposing the design is. Awesome work as always!
Reply
:iconvulnepro:
VulnePro Featured By Owner May 7, 2011  Professional Filmographer
My thanks man but I also must cite :icongenocidalpenguin:, of course, as the base foundation was his design :)
Reply
:iconkurofenriru:
Kurofenriru Featured By Owner May 10, 2011  Hobbyist General Artist
cool I'll be sure to look at some of his work then! ^_^
Reply
:iconkeydan:
Keydan Featured By Owner Apr 17, 2011
the older I get the more I think mechs should be smaller... take this guy, is he tall?
Reply
:iconvulnepro:
VulnePro Featured By Owner Apr 17, 2011  Professional Filmographer
I'd say the classic notion of mecha as armored walking tanks/combat machines is still pretty much a fiction/fantasy concept as it's difficult to imagine when, or if something this complex could actually be built in the real world. Though we are progressing with robotics rather quickly now I expect even a concept more manageable, like walking artillery/tanks, as something far off. In real world considerations size and weight are issues. Size isn't something I see as a pressing issue in the creative process when you're ultimately working in a fantasy steeped genre though.

That said most of the FOILs are in the range of 40 to 45 feet high, so smaller than Gundams, muuuuch smaller than something crazy huge like an Eva (which are insanely tall). This FOIL is likely in the range of 45 feet, so it's big enough. The sendai (the FOILs smaller kinsman) are all ranging from 3 feet high to 6 feet and occasionally over:

[link]
[link]
[link]
[link]

The sendai are far more numerous than FOILs are and, coincidently enough in light of your comment, I always found it interesting to me to have the sendai smaller than humans. They are essentially living along side them as either owned property (slaves or equal partners in something like law enforcement) or free sendai. At the end of the day TKP is sci-fi/sci-fantasy and working with the notion of animation as a medium means, for me, keeping in mind that freedom it provides :) As long as your story establishes logical rules to allow for fantastical content, and it sticks to following those rules you're on solid ground.
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:iconkeydan:
Keydan Featured By Owner Apr 17, 2011
Yes, lately I've beed drawing mechs with a strict idea what they should do... and making lighter battle armors. IMHO mechs should be 5-7m tall, else it looks more like target practice.
Reply
:iconvulnepro:
VulnePro Featured By Owner Apr 17, 2011  Professional Filmographer
Something big is a giant target, no doubt, but only if it's possible for it to be easily taken out by smaller weapon systems (and this is something we cover in TKP as smaller weapon systems are used effectively against the FOILs). It all depends on what the purpose of the mech is and what the rules of the setting operate by. That's always where I start when considering this, what are the rules the story operates by and you can trust me when I say we thought all this out for TKP very much so.

There's logic in your assertion the more grounded in reality and closer to our present technology you get. Something like a Gundam, in the real world, would have to be so alien in it's armor and abilities to be a viable weapons system (SABOT tank rounds, Cruise Missiles, TOW rockets, etc) that, again, we're back to speculative fantasy. My sense is, eventually you'll see something like walking tanks on the real world battlefield and they'll likely be small unmanned machines. If they can figure out how to make something bigger and reasonably armored to a tank... maybe if they can suss out the engineering issues (and I never assume anything is impossible because humanity has always seemed to find a way to overcome that). Otherwise most mecha is just really fun fantasy sci-fi troupes and I've always been OK with that.
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:iconkeydan:
Keydan Featured By Owner Apr 17, 2011
IMHO mecchs in real life could be some kind of under 2.5m tall mobile multi-legged omni-weapons. kinda like tachicomas and similar robots from GITS.
Reply
:iconvulnepro:
VulnePro Featured By Owner Apr 17, 2011  Professional Filmographer
Aye. That's, more or less, what I expect we'll likely see. Time will tell and it's just a matter of just that, time.
Reply
:iconrekkou:
Rekkou Featured By Owner Apr 5, 2011  Professional Digital Artist
I really need to try make a design like this for once.
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:iconvulnepro:
VulnePro Featured By Owner Apr 8, 2011  Professional Filmographer
Do you mean something similar or try your hand at your own FOIL design? As you know other DA mecha illustrators have been inspired to do so and I've been endlessly humbled and honored by that. When I joined DA and began posting the work I never expected it to take off, quite in the way it has. More and more Theos, to me, feels like it's moved into a place similar to the hardcore Japanese mecha modeling scene. That is to say, projects like, Gundam Sentinel, Advance of Zeta, MaK., etc, projects where various creators are inspired to riff off a core theme or universe.

A lot has delayed my getting to posting something substantial covering this as the project really seems to have that undercurrent now and it's an amazing thing for that to happen.

Whatever you do, I'm sure it'll be interesting man ;)
Reply
:iconrekkou:
Rekkou Featured By Owner Apr 10, 2011  Professional Digital Artist
Both are cool. And thanks, it's a proud to be able to draw your FOIL
Reply
:iconvulnepro:
VulnePro Featured By Owner Apr 17, 2011  Professional Filmographer
You're welcome! It would be interesting to see your take on one of these. I really do have to get around to posting something covering people doing fan arts/contributing designs to the TKP project. I hope to do that sooner than later.
Reply
:iconrekkou:
Rekkou Featured By Owner Apr 18, 2011  Professional Digital Artist
Thanks, i'll get into soon. It'll be a good shape study for me. By the way, maybe you should make group for it?
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:iconshadowhyperreal:
ShadowHyperreal Featured By Owner Apr 5, 2011
This is insanely awesome.
Reply
:iconvulnepro:
VulnePro Featured By Owner Apr 8, 2011  Professional Filmographer
Thank you kindly, I appreciate it :)
Reply
:iconel-bronco:
El-Bronco Featured By Owner Apr 5, 2011  Hobbyist Digital Artist
Awesome !! :XD:
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:iconvulnepro:
VulnePro Featured By Owner Apr 8, 2011  Professional Filmographer
My thanks :)
Reply
:iconel-bronco:
El-Bronco Featured By Owner Apr 13, 2011  Hobbyist Digital Artist
You're welcome :)
Reply
:iconpeebo-thulhu:
Peebo-Thulhu Featured By Owner Apr 4, 2011
There is something about the 'look' of all these mecha that to my old and addled mind, keeps calling back the images of The Beatles and their "Yellow Submarine" movie....>_>

Still, awesome work, as always!

Much cheers to you and yours.
Reply
:iconvulnepro:
VulnePro Featured By Owner Apr 8, 2011  Professional Filmographer
XD Now that one I can't say I ever considered but I suppose I can see it to a tiny small degree with the colors and layouts I've been working with.

Thanks!
Reply
:iconpeebo-thulhu:
Peebo-Thulhu Featured By Owner Apr 9, 2011
The shape of the machine's heads remind me of the Meanines. :)

There's just something about the style of the lines of the machines. I couldn't help but note the comparison. Hope my thoughts brought a happy smile. :D

Much cheers to you and yours!
Reply
:iconblindscape:
Blindscape Featured By Owner Apr 4, 2011  Hobbyist General Artist
OMG it looks like a byalant! :omg:
Reply
:iconvulnepro:
VulnePro Featured By Owner Apr 8, 2011  Professional Filmographer
The Byalant from Zeta Gundam? I don't think that was what inspired Karl but can't say that with 100% authority. I can say it didn't inspire me, however I did grow up watching Zeta and still consider it a classic :) Zeta is good company to be in.
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:iconblindscape:
Blindscape Featured By Owner Apr 8, 2011  Hobbyist General Artist
a great in my book :D
Reply
:iconjamesmorrow07:
JamesMorrow07 Featured By Owner Apr 4, 2011  Student General Artist
I can't wait to see this in full color! Wowzers!
Reply
:iconcrazyasian1:
CrazyAsian1 Featured By Owner Apr 4, 2011  Professional Digital Artist
so ive been meaning to ask you for the longest time... what is a Foil and what part do they play in this expansive world that you have going on??
Reply
:iconvulnepro:
VulnePro Featured By Owner Apr 8, 2011  Professional Filmographer
There's a short glossary entry here [link] and a more expansive explanation in the sde bar of the dedicated FOIL gallery here on DA: [link]

To add a little more the FOILs are a weapons platform, pretty much native to the planet Polemos in the TKP setting. FOILs are operated by a human pilot, in concert with, a faedai, which is the sendai bio-mechanical life form that is the FOIL. Polemos (Greek for War) is in a managed conflict with the industrial and architectural artificial planet Indus over political and economic "cycles" that are determined by the point spreads FOIL combat is fought over. FOIL warfare is part a controlled, honor based affair and part no holds barred violent confrontations. The planet that wins the point spread of a given engagement cycle gains the political and economic advantage for the given cycle.

So the FOILs are, essentially, a form of entertainment for the masses and virtual chess pieces in a controlled conflict much like a game. Real war, real loss, but a game none the same. I plan to keep doling out bit as I go but some things will remain secret as they are directly related to narrative spoilers. I hope this helps a bit, I don't mind answering questions when I can :)
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:iconjamesmorrow07:
JamesMorrow07 Featured By Owner Apr 4, 2011  Student General Artist
I can't wait to see this in full color! Wowzers!
Reply
:iconvulnepro:
VulnePro Featured By Owner Apr 8, 2011  Professional Filmographer
Aye, there will be one at some point in the future :)
Reply
:iconjamesmorrow07:
JamesMorrow07 Featured By Owner Apr 4, 2011  Student General Artist
Oops! Error!
Reply
:iconsledgeviper:
sledgeviper Featured By Owner Apr 4, 2011
great work as always man!
Reply
:iconvulnepro:
VulnePro Featured By Owner Apr 8, 2011  Professional Filmographer
My thanks, I appreciate it :) You've been designing some trippy machines yourself ;)
Reply
:iconskunx-factory:
skunx-factory Featured By Owner Apr 4, 2011  Hobbyist Digital Artist
I really like the design and simple illustrations of these new ones you made ;)
Reply
:iconvulnepro:
VulnePro Featured By Owner Apr 8, 2011  Professional Filmographer
My thanks. I have been wanting to present just the line art for some time but didn't want to simply do so as a blank inks on white field thing. This looked far more visually pleasing.
Reply
:icondtronaustin:
Dtronaustin Featured By Owner Apr 4, 2011  Professional General Artist
Love the gun design! :D
Reply
:iconvulnepro:
VulnePro Featured By Owner Apr 4, 2011  Professional Filmographer
Thank you :)
Reply
:iconkaranak:
KaranaK Featured By Owner Apr 4, 2011  Professional Digital Artist
Nice work, interesting design!
Reply
:iconvulnepro:
VulnePro Featured By Owner Apr 4, 2011  Professional Filmographer
My thanks, appreciated :) You do some really nice work yourself man (love your trippy quad walk tank) ;)

Best!
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