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February 19, 2013
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Ileman-Loch Atra Satus FOIL by VulnePro Ileman-Loch Atra Satus FOIL by VulnePro
>>> Transmission start...

Morning folks! Another brand new full color 5th gen FOIL beastie happinin' now! Here's the full paint of the, previously posted as line work, Atra Satus. You can view the earlier line art posting here: [link]

The Atra Satus is an early 5th generation FOIL so this example has actually seen quite a bit of action, which is evidenced by the amount of wear and tear the machine has. As many of the late 4th gen and 5th gen FOILs have this machine has the nano-mesh armored covering that acts much like a flexible fabric but is actually incredibly resilient and resistant to many of the previously employed offensive FOIL weaponry. This isn't to say the FOIL can't still be damaged in an attack, it's just that this mysterious new form of armor was quite effective and soon became one of the defining visual cues of a 5th gen machine. It should be noted though that most of the 5th gen FOILs that have been shown so far are, more or less, the stock configuration. All of the circular ports you typically see on a 5th gen's limbs are actually caps for equipment ports for adding custom armor or additional gear. If the FOIL crew wants additional armor beyond the nano-mesh then they can deck the FOIL out even further. Examples of this will likely appear later this year.

Also of note are the reactive armor plates on the shoulders, hip armor, and calves. These plates look relatively cleaner and newer than the rest of the FOIL, this is due to the fact that the reactive plates are often rotated out once they reach a point of instability (if they aren't detonated in an attack first of course), thus they must have recently added new plates to this machine. Another thing of note is the apparent lack of swords seen with many 5th gen FOILs, this is due to the changing nature of FOIL warfare and the new threat that the 5th gen machines were designed to counter. FOILs began to shift to shettier weaponry and other forms of gear, however many 5th gen crews still retained their love of the blade so the sword was, by no means, abandoned as a FOIL weapon.

This guy got the full scuffing up treatment and has a pile of layers of just dirt and rust tones, both opaque and in multiply mode. Also a return to more military paints rather than the kicky-go-faster vibe of the Mana Vishu. There's a lot of subtle and obvious textures on this one, so a full view is best to see all that, again...

Download for high resolution image.

Detailed out digital ink refinement of this FOIL thumb (Top left): [link] with digital colors in Photoshop CS3.

More works pending. Transmissions to continue >>>
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:iconallanpaz:
AllanPaz Mar 13, 2013  Student Digital Artist
amazing really, that feminine curve gives an subliminal attractive to the design and the head is stunning.
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:iconvulnepro:
VulnePro May 8, 2013  Professional Filmographer
Thank you for the kind words! Indeed I do tend to play with the contrasts of hard lines and curves to evoke aggressiveness, implied motion, aesthetic beauty, and, yes, even a strange sexiness. Embracing the fact that a giant "mecha" has one foot planted in fantasy firmly anyhow I figure it's more fun to embrace that fully and be a bit more playful visually than just making some dull piston covered "realistic" box-bot.
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:icontypeproton:
TypeProton Feb 19, 2013  Hobbyist Digital Artist
Sounds like you're planning a whole FOIL toy model line...
Looking forward to the 'full thing'. :)
Reply
:iconvulnepro:
VulnePro Feb 21, 2013  Professional Filmographer
We'll just leave at interesting for now ;) I'll keep everyone posted certainly as it's warranted and appropriate.

Cheers!
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:iconrob-cavanna:
OH, snap! Was really looking forward to seeing this one in color. I am not disappoint! From an audience perspective, the beat-up military vibe of this Atra Satus is great to see following on the heels of the speed racer-y Mana Vishu. Nice design contrast via upload juxtaposition. Both top notch. Made my day again, Mike! I daresay it's possible to see your already deadly design kung-fu getting stronger.
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:iconvulnepro:
VulnePro Feb 19, 2013  Professional Filmographer
Glad it made your day Rob, it's kinda just the tip of the iceberg. There are more FOILs pending, a LOT more actually. There are some potentially interesting things a brewin' regarding FOILs and things TKP but that will wait till later. What you can expect is more FOILs (including the return of the older gen armored FOILs), more of whatever else I get to dropping in the galleries this year. Keeping busy :)
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:iconrob-cavanna:
All sounds great to me. Recent illos of 5th gen FOILS has got me wondering, what do the early and first gen models look like, and how are they distinctive from their more evolved brethren? Is it sufficient to browse your FOIL gallery and simply scout out the earliest entries? Or is the designation of '5th gen', also a sort of narrative solution for integrating your own aesthetic evolution as a mech designer?
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:iconrob-cavanna:
Nevermind, just found this: [link]
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:iconvulnepro:
VulnePro Feb 21, 2013  Professional Filmographer
Aye, there is that line up with a basic idea of what there are but I plan to go through all the FOIL entries and add that info so it's clear what generation they are roughly supposed to be. I plan to be revisiting the older gen FOILs, that are more armored as I noted with new designs. I'll also be going back to some of those older full paint designs and updating them just a bit, more or less honing in on these visual cues even more and fixing issues some of those had (a few really need it).

And also, yes, the generational thing was a narrative idea that was inspired by the visual evolution of the artwork itself. It just made sense that this would be the case if this kind of warfare was going for centuries.
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:iconrob-cavanna:
In other words, even more of what I crave from TKP is on the way! I like how in current entries the FOIL gen is right there in the background layout. Can understand wanting to update older works. As a rabid fan, I can't complain at all.

Seems like you're going through what every novelist does when they work on a long volume; going back to the beginning and making revisions for the sake of continuity. Natural phenomena for an extended body of work. You just have more knowledge of the complete arc when you finally reach the end, not to mention having 'leveled up' in terms of personal technical skills.
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