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Jeindel Schnellgail S-OP FOIL by VulnePro Jeindel Schnellgail S-OP FOIL by VulnePro
And another new FOIL to round out the posts tonight.

5th generation (very early period as to be argued it's late 4th gen to early 5th) Jeindel Schnellgail Special operations multi-role combat FOIL. This is an example of a 5th gen covered limb design with various add on customizations by it's operating crew (the leg armor and various bolt on parts, etc).

The Schnellgail, depicted here, is a multi-role machine in the sense that it's not a standard cavalry or infantry FOIL nor is it a front line machine that operates within the restrictive rules of engagement and code of combat the primary Polemon campaign follows. The war between Indus and Polemos is something more akin to contests of skill, such as the Olympics, than the familiar notion of modern warfare we have today. However this is still warfare in every possible way in regards to the loss of life incurred. Both sides fight in arranged engagements, under certain conditions, to achieve the highest point spread. The higher the lead in points the more advantages the leading faction has, politically, economically, and tactically. Depending on a variety of rules and a lead in points, from engagement to engagement, certain wild card plays can be employed. The FOILjaeger Gottheitzerstorer was such a wild card play but long ago banned for use in the Polemon theater due to the Reince incident. This Schnellgail, and other specialized FOILs, would be lone wolf combatants that would be sent in to attack at the time and place of their choosing thus playing a specialized role in FOIL warfare. Specialized because they operate outside the primary rules of engagement but their actions are sanctioned through the advantages of certain point spreads and occurrences in the primary engagements by both sides.


The Schnellgail, pictured here, has spotted cammo for the regions of Polemos that are similar to the Savanna and deserts in Africa. There's vegetation and stretches of desert with smatterings of foliage where this machine is in operation thus the choice of markings. Granted hiding something this big is rather absurd FOIL cammo is as much for functionality as it is intimidation. The weapon it carries is a rail shettier for ranged and close quarter use and rather effective at killing FOILs with minimal rounds required for take down (this weapon is more powerful than standard infantry FOIL shettier weaponry). The FOIL is capable of carrying bladed weapons but none are depicted here (omitted to showcase other details). On the left thigh there is a curved bar bolted to the side. Immediate speculation might be it's a form of reactive armor plate and this is close but it's actually a repulsor field plate that performs a similar function of deflecting bladed attacks. The 3 smaller plates are indeed reactives and the curved T shaped plate is simply a reinforcement plate for attaching additional weapons and such. On the right leg there's an added curved armor plate with a pack of reactive armor plates attached and a trio of smoke grenade launchers on the far side.

The FOIL has a nose art depicting a wolf jumping over Polemos while breathing fire. On the left arm over the black TAC band are kill markers (cool little Jolly Roger Skulls provided by :icongenocidalpenguin:) The TAC number is 115D. On the head it says, in greek lettering, Jeindell and then Dynamic Combat Systems in English. Once again, in terms of visual aesthetics, the head sculpt has some distinctly futurist (modern art style with ties to cubism) evoking lines and flow. The Schnellgail is a fairly current Jeindell design so this example isn't a particularly old machine but it's seen a good deal of action in the field and thus has a great deal of wear.

This crew also employs floating sendai (these are independent sendai lifeforms but have a consciousness more in line with an animal but are extremely intelligent none-the-less)) that provide recon, targeting, and tactical data to the FOIL crew (human pilot and sendai faedai) in the field. Only one is shown here but they can employ multiple "floaters" sometimes called "voyeur cans" as a derogatory epithet.

This one is still a fully 2D fully digital Wacom paint so no 3D assistance on this one. As most of you following the gallery and TKP and seen I will be doing more FOILs in 3D in the future.

Fully digital Wacom illustration using Photoshop CS3 and Painter X


I'll probably sneak in some edits, there's still some bits I need to tweak and polish, too tuckered to mess with it now. It's done though, for the most part :)
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:iconmiauw-1991:
Miauw-1991 Featured By Owner Nov 21, 2010  Hobbyist Digital Artist
awesome colouring.....
your illustration looks like a 3ds max rendering , :D

a tutorial about this sounds nice....
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:iconsigbot:
SIGbot Featured By Owner May 28, 2010
man!!! awesome!!!!
Reply
:icon4biddenmagiks:
4biddenmagiks Featured By Owner Feb 12, 2010
This is very good.

I like the leopard print texture you used for the armour
Reply
:icondasadam:
dasAdam Featured By Owner Jan 31, 2010
and another nice design =)nice work on the camo!
Reply
:iconvulnepro:
VulnePro Featured By Owner Feb 11, 2010  Professional Filmographer
Damn, nearly missed this. Thanks Adam, glad you dig it. Had a hiatus due to a problem with the computer but all's running smooth now so back to posting and back to work. Hope you're doing well man.

Cheers!
Reply
:icondasadam:
dasAdam Featured By Owner Feb 14, 2010
hehe
my pc is dying as well. im saving up money already.
but im doing fine. thanks for asking!

cheers!
Reply
:iconvulnepro:
VulnePro Featured By Owner Feb 14, 2010  Professional Filmographer
That sucks, I hope your PC holds out till you replace it. Mine's not dying or anything that serious, it was just some issues that effected performance I ironed out. It's screaming fast, as it should be, now (duo core intel). I'm back to working on stuff so I'll be posting more. for sure ;)

Also you're welcome man :)
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:icondasadam:
dasAdam Featured By Owner Feb 14, 2010
...well i still got one of those old athlon 3200+ cpus....no duo trio quaddro stuff here ;D
yeah then go back to work on that stuff of yours :)

cheers!
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:iconstanmoua:
stanmoua Featured By Owner Jan 2, 2010
Thats very awesome
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:iconvulnepro:
VulnePro Featured By Owner Jan 7, 2010  Professional Filmographer
Thanks Stan :) I don't recall if you got to see the early work in progress on this guy when you were tasked with fixing our cable. I know I had a few I was working on at the time but this one really evolved a great deal into, hopefully, something cooler than I intended.

Cheers!
Reply
:iconstanmoua:
stanmoua Featured By Owner Jan 21, 2010
Would you know how to add textures to armors? Im trying it on my new image but it doesnt seem right.
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:iconvulnepro:
VulnePro Featured By Owner Feb 11, 2010  Professional Filmographer
Howdy Stan and apologies for the terribly delayed reply. I was offline due to some problems with my PC when you posted this.

It depends on what you're trying to achieve as there are a variety of things one could do. If you mean weathering, rust, scratches, etc I do those by hand. For me it's more convincing to hand paint it as it looks more natural, organic, and random. Of course it takes a lot of study and observation of how weathering looks on various surfaces to get that down. A great place to look and study this is military modelling:

[link]

[link]

You can also just overlay or import textures onto the pieces you want to texturize. Again it comes down to what you're shooting for, what kind of look, etc. Dunno if these short answers help but hopefully it's a start in the right direction. Feel free to ask any follow-ups though.

Best!
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:iconstanmoua:
stanmoua Featured By Owner Feb 14, 2010
Oh thanks for the reply. I kind of forgot all about this note I sent you. But after a while I figured it out to do the sample basic texture stuff. Still working on my rust but we'll see. Im working on the future girl image and getting myself into all these new textures and new stuff I never worked with. Thanks again.
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:iconel-bronco:
El-Bronco Featured By Owner Dec 27, 2009  Hobbyist Digital Artist
That so alien, Awesome !
Reply
:iconvulnepro:
VulnePro Featured By Owner Dec 29, 2009  Professional Filmographer
My thanks :) Glad you dug it!
Reply
:iconel-bronco:
El-Bronco Featured By Owner Dec 29, 2009  Hobbyist Digital Artist
a lot :).
Reply
:iconsevenofeleven:
sevenofeleven Featured By Owner Dec 23, 2009
The Schnellgail's secret catalog should be coming out.

Looks great.
Reply
:iconvulnepro:
VulnePro Featured By Owner Dec 23, 2009  Professional Filmographer
XD Thanks man :D
Reply
:iconsevenofeleven:
sevenofeleven Featured By Owner Dec 24, 2009
Nothing says Christmas like some fast cycling plasma guns.

Can't wait for the flash cooked reindeer meat to fall out of the sky!
Switched to gas heating so coal is not welcome!
Reply
:iconx-ray0128:
X-Ray0128 Featured By Owner Dec 22, 2009
Another great design, thats a pretty interesting looking gun
Reply
:iconvulnepro:
VulnePro Featured By Owner Dec 23, 2009  Professional Filmographer
My thanks, I appreciate it :)
Reply
:iconx-ray0128:
X-Ray0128 Featured By Owner Dec 24, 2009
Welcome you are
Reply
:iconrob-cavanna:
Rob-Cavanna Featured By Owner Dec 22, 2009
The type of warfare you describe reminds me of ancient forms of battlefield honor. Like distinguished greek warriors or samurai announcing their names and calling out a particular enemy for one on one combat. Granted the whole wild card idea is quite different, but there's a similarity in terms of this notion of a ritualized code of conduct. The whole point system idea is intriguing... seems ideal for some sort of video game adaptation! :D

I'm curious, would the engagement schedule and point scores be disclosed to the public? Would denizens of Theos be gathered in seedy bars watching (or listening) to commentary on a particular battle? Maybe some gamblers crossing their fingers for the appearance of a favorite wild card to tip the scales? Seems like there ought to be some sort of catchy nickname for a FOIL with that sort of role. Something akin to 'bladerunner' or gunsprinter... :hmm: Maybe there's some clever term from ancient Greece that would do the trick. ;)
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:iconvulnepro:
VulnePro Featured By Owner Dec 23, 2009  Professional Filmographer
Yes, yes, yes, and yes.

Yeah it is somewhat in the vein of the code of honor based from of warfare you cite and indeed that's a big theme in the scripts with the FOILs, they're very honor driven.

Yes it is very much in the awareness of the populace and something they all follow quite rabidly. In fact the sendai, of which FOILs are essentially a part of, only bigger, idolize their faedai brethren. FOILs represent power and freedom to the sendai (though clearly FOIL faedai are anything but free). So yes they follow particular FOILs and human pilots.

You are indeed on the right track here overall :)
Reply
:iconrob-cavanna:
Rob-Cavanna Featured By Owner Dec 24, 2009
:D feels like I'm getting a better sense of the thematic issues that make this world so unique and interesting. Totally dig what yer doin here. I can imagine it all, and it's bloody good stuff! A very fresh take on what I guess you might call a mech-centric space opera.

So my other big question is, what sort of overarching power structure is holding these codes of conduct in place? Is it simply a deep rooted sense of honor? Some major post-cataclysmic treaty? Or is there some sort of military-industrial uber-authority that would bring down the hammer on anyone who gets out of line? Sort of like the Guild folks in Last Exile? Actually, not so very far from reality at all.

Keeping it short -cuz I been eating up lots of your attention lately! ^^; TKP needs you too. ;)
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:iconvulnepro:
VulnePro Featured By Owner Dec 29, 2009  Professional Filmographer
Yeah, I always wanted to do something very different than typical "mecha" stuff as a lot of it is getting really tired anymore. As Theos continued to evolve it became clear that even the type of warfare would be something unique and it became something of battle for points in order to gain political advantage. Indeed it would work for, say, and RPG game, but it's not designed to resemble that kind of thing. It's still quite visceral and still war in every sense of the concept.

The power that holds it together has aspects of honor driving it (the FOILs being very driven by this) but there's also some very deep machinations that created such a strange environment, much of which is mysteries in the narrative. I know what they are but can't reveal this stuff here ;) Most is spoiler material. We'll just say that a war like this is pretty big but beyond it there are massive, massive things driving it and the war is only a part of the whole. TKP is epic sc-fi opera in every sense of it's intent.
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:iconfrost7:
Frost7 Featured By Owner Dec 22, 2009  Student Digital Artist
looks really ugly,like theres 2 faces on it..
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:iconvulnepro:
VulnePro Featured By Owner Dec 23, 2009  Professional Filmographer
It indeed has a two faces thing going on ;)
Reply
:iconjamesmorrow07:
JamesMorrow07 Featured By Owner Dec 21, 2009  Student General Artist
Now that's sick! I really like the head design of the FOIL.
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:iconvulnepro:
VulnePro Featured By Owner Dec 21, 2009  Professional Filmographer
My thanks man, glad you dig it and thanks for the kind words :)
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