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Strumblatt FOIL CF-2 by VulnePro Strumblatt FOIL CF-2 by VulnePro
On this historic night of a sweeping Obama win I post new a new FOIL beastie, albeit a variant ;) With the sense the country is ready to head in the right direction now (hopefully) I continue posting material for this ambitious project and, as always, I'm heartened and gratified by your enthusiasm and support. My thanks :) Here's to new opportunities and the path forward looking a little brighter.

Here we have an alt version of the Jiendel Gavil Strumblatt in a cammo pattern of grays, pattern breaker merging into spotty on top. Combat Frame 2 (CF-2) of the same manufacturing line as the previous posted Strumblatt... CF-2 [link] , DOH! I'll have to change the TAC Numbers, totally forgot to change them on this one. This machine has an extended sensor nosecone type head that looks almost like an aggressive blade pushing forward. This sensor head type comes off as a more visually aggressive silhouette and the machine looks more intimidating because of this.

The tac marking are more tribal on this one and ultimately more the common style we'll be seeing on these machines. The girl nose art certainly the human component of the FOIL's identity as it was added by the human pilot.

The Strumblatt FOILs are light CAV machines and more of a dueling machine in intent and design. Again, though the head is a fixed design the machine's vision is 360 in nature so head movement isn't required but even in fixed head designs parts still are movable and the reality this is a living weapon still comes across very effectively.

Certainly done overall but I may noodle with it more as weathering them is a blast. More to come!

Full digital paint: Adobe Photoshop CS3 and Painter X
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:iconseig-warheit:
Seig-Warheit Featured By Owner Dec 28, 2009  Hobbyist Digital Artist
nice design :D
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:iconvulnepro:
VulnePro Featured By Owner Dec 29, 2009  Professional Filmographer
My thanks!
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:iconel-bronco:
El-Bronco Featured By Owner Dec 27, 2009  Hobbyist Digital Artist
Nice. Love the face.
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:iconvulnepro:
VulnePro Featured By Owner Dec 29, 2009  Professional Filmographer
Thanks!
Reply
:iconquickblast:
quickblast Featured By Owner Nov 7, 2008
sweet^^
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:iconghettomonk:
ghettomonk Featured By Owner Nov 6, 2008
excellent! almost looked like a 3D rendered model. :D
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:iconvulnepro:
VulnePro Featured By Owner Nov 6, 2008  Professional Filmographer
Thanks a ton Ka and great to see you drop in :) Aye, they are ending up with a sorta semi 3D model vibe. I think it's more to do with my approach to weathering them than anything. They're a blast to paint, I can tell you that much and also an interesting challenge to work out :)
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:iconthomastapir:
thomastapir Featured By Owner Nov 5, 2008
Beautiful work! I love the sense of curving volumes on this one...That diffuse lighting really reinforces the sense of rounded forms.

This one almost evokes Five Star Stories for me, which is a different impression than I've gotten from your other mechs...Just a little bit different stylistically than what I've seen from you in the past. It looks really good!
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:iconvulnepro:
VulnePro Featured By Owner Nov 6, 2008  Professional Filmographer
Thanks a lot. The curving and sweeping forms on the head are inspired by Futurist art (the art movement with ties to Cubism) so I, without question, accentuated the organic shapes and forms.

It's interesting as to the FFS thing. I was never directly inspired by that either but indeed these are machines designed to duel and exist in an unusual honor based code of combat. There will be more and more posted as they are fun to design and always a challenge.
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:iconcirqueducloud:
cirqueducloud Featured By Owner Nov 5, 2008
Great mech, man. I really enjoy how different your style is. It makes me wish that you were involved with designing Nexts in the armored core series. xD
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:iconvulnepro:
VulnePro Featured By Owner Nov 6, 2008  Professional Filmographer
Thank you kindly man, I really appreciate that. One of my personal fav mecha designers was on the new Armored Core, Makoto Kobayashi and who knows, maybe someday we'll get to work with him? He's a hugely imaginative fellow.
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:iconcirqueducloud:
cirqueducloud Featured By Owner Nov 8, 2008
yeah! I didn't know if you had heard of him. I LOVE the new parts in For Answer. They have really different looking designs for all the new schematics from the different corporations in the game.
A little off topic, sorry haha. But yeah, he did a great job working on the new AC game. I play it religiously haha.
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:iconstardragon77:
StarDragon77 Featured By Owner Nov 5, 2008
It might just be me, but there is something oddly familiar about the design of this one.
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:iconvulnepro:
VulnePro Featured By Owner Nov 6, 2008  Professional Filmographer
Well, might be that it's an alt version of one I have already posted. Other than that it wasn't directly inspired by anything, it's an original design.
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:iconstardragon77:
StarDragon77 Featured By Owner Nov 7, 2008
That's probably where I saw it. I'd have to look through the others.
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:iconnidaram:
Nidaram Featured By Owner Nov 5, 2008  Hobbyist General Artist
Nice! I think I like the forward-thrusting head on this one better. It almost looks like it has a gun on top.
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:iconvulnepro:
VulnePro Featured By Owner Nov 6, 2008  Professional Filmographer
Danke :) Aye, I kinda dig this one better than the first as well.
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:iconjordilupo:
JordiLupo Featured By Owner Nov 5, 2008
Cool, :clap:
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:iconvulnepro:
VulnePro Featured By Owner Nov 6, 2008  Professional Filmographer
Thank you :)
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:iconbluedragonflame:
bluedragonflame Featured By Owner Nov 5, 2008
Nice like the arms and feet, but how dose the head move looks like solid piece to the body? Other than that good.
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:iconvulnepro:
VulnePro Featured By Owner Nov 6, 2008  Professional Filmographer
My thanks and indeed the head is fixed to the body. These things have optics all over them so sight is not required to have a movable head. There are some with fixed heads and some will have movable heads. It's just fun to explore varied ideas and see what might come out of them ;)
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:iconbluedragonflame:
bluedragonflame Featured By Owner Nov 7, 2008
I guess but nothings more intimidating then a mecha killing another mech then slowly looking your way without moving its body...goosebumps...
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:iconmikecharles:
mikecharles Featured By Owner Nov 5, 2008
tight!
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:iconvulnepro:
VulnePro Featured By Owner Nov 6, 2008  Professional Filmographer
Thanks!
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:iconmikecharles:
mikecharles Featured By Owner Nov 7, 2008
np.
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