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May 23, 2012
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Theos environments 20 by VulnePro Theos environments 20 by VulnePro
Tonight I'm posting some collections of Indus environment roughs, most of which were drawn at the local landromat. This is actually the second batch to go up tonight, following a rather rough batch I just posted to scraps [link]

It's been awhile since I posted any of these type of rough environment layout thumbs as I actually do them often but tend to pick the ones I like most (and occasionally share rough ones like the previously posted scraps) to share here.

These 3 got the full color treatment with the bottom "pipes" locale getting a good deal more love, what can I say I had fun with that one. These were all small illos I riffed out while doing laundry. The tables there are pretty damn small so it's not always the best place to set up shop with books and a sketchpad but I make do and am usually happy with the results.

Indus is endless artificial environment; buildings, cement, rust, dirt, trash, sodium vapor haze, smoke, pipes, mystery. Indus is old, lived in, aging and decaying. The landscape often evolves, new buildings emerge under construction as old buildings are torn down or simply collapse. More often than not massive entire swaths of Indus real estate are either abandoned or closed off. The sun never sets on Indus, the sky never shines and the cities never sleep.

Download for hi-resolution file to see all the little bits and bobbles 'o' detail.

Pencil illustrations with color in Photoshop CS3

More pending...
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:icongirl-with-glasses:
girl-with-glasses Featured By Owner May 22, 2013
Beautiful colour schemes!
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:iconsevenofeleven:
sevenofeleven Featured By Owner May 26, 2012
Wonder how many years of observation or is it one of those things that does not have a schedule?

Looks great.
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:iconvulnepro:
VulnePro Featured By Owner Aug 22, 2012  Professional Filmographer
It never stops, it's just a constant process so long as participating in it remains exciting. So far it does.
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:iconsevenofeleven:
sevenofeleven Featured By Owner Aug 22, 2012
Thanks for the info.
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:iconvulnepro:
VulnePro Featured By Owner Aug 22, 2012  Professional Filmographer
You're welcome. It's just my perspective on this but it seems to hold true. I find myself constantly exploring process, possibilities, perspectives, etc. It never seems to bore me doing so. The more I absorb from observing the more ends up in the fiction you see me posting here. Sorry about the reply being so slow, been a hectic couple of months.
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:iconsevenofeleven:
sevenofeleven Featured By Owner Aug 23, 2012
Its good to work.
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:iconwillow-pendragon:
Willow-Pendragon Featured By Owner May 24, 2012   General Artist
I swear, (figure of speech really),
you are probably my most incredible inspiration, not only for your models of robots and what not.
Now, I can look at your landscape details and learn from those!
I happen to love the first scene with the potted plants. It reminded me of a sort of, I don't know how to describe, natural and homey feel to it.
I've always wanted a rustic futuristic metal theme to places in my story I am working on.
Is it allright for me to fave these for reference and help later?
I need inspiration.
Reply
:iconvulnepro:
VulnePro Featured By Owner May 25, 2012  Professional Filmographer
My thanks for the kind words. The impressions you're getting were indeed much of the point :)

Always happy to hear the work is inspiring others so of course you're quite welcome to fav them for any inspiration. With inspiration always try your best to find your own creative voice though so that your work will be uniquely yours. It takes time, practice, and observation (from any and all sources) but it's worth the efforts ;)
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:iconwillow-pendragon:
Willow-Pendragon Featured By Owner May 25, 2012   General Artist
Oh yes, I always and only use them for inspiration and use them to question myself on how I want my cities and such to function and look in my own way.
Observation,i can simply nod in agreement on that end oh yes the fruits are indeed sweet in the end.
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