CommentsThanks for the kind words. What up here is just a small sample of the stuff designed so far so there will be more going up in the future. They've evolved quite a bit and the process has been interesting. Considering the mecha genre has been well covered one might think there's not much left to say visually but I would argue there is. It's simply a matter of coming at things from any new perspectives possible. Story has everything to do with that too as approaching the idea of "mecha" in the story differently, decidedly un-mecha but more about character can change a great deal of things.
There's a lot to explore -- Vulne Pro <<*>> Hard Boiled Nouveau Animation Design [link] |