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February 24, 2011
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Ileman-Loch Aetarius and Auaris SOMR line art posted on the Vulne Pro blog. More to come very soon, and, yes, more posts to DA as well ;)

Thursday Feb 24: posted the line art for the Nas-Farbute and Stumgeist 5th Gen EVO foils on the Vulne Pro Blog. I also offer some insight into why I have presented the TKP art in the manner it has been thus far. Those of you who are old school fans of classic anime will likely understand right away. The new line art presentations will be on the blog for awhile exclusively, then end up on DA and Pixiv. More and more the blog will be the place a lot of first peeks and previews will end up so thanks, always, for the support and enthusiasm for our work.

Tuesday Feb 15th: posted a series of process images for an older Theos KE Polemos image art piece 'And the Signal' on the Vulne Pro blog. I had intended to post it on DA, back when I created the original piece but that got sidetracked.  I think the blog is a great place to share this first. As I noted in the previous journal posting here we intend to post a lot of work on the blog not featured here so if you're following the Theos work it might be of interest to check it out from time to time.

vulnepro.blogspot.com/

Cheers!

  • Listening to: Elbow, 'Cast of Thousands'
  • Reading: Frank Herbert's Dune
  • Watching: This screen
  • Playing: Just Cause 2
  • Drinking: tea
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Feb 16, 2011
Very cool, Mike! Love the lighting and atmosphere in that one. Thanks for the heads-up to check the blog. :peace:
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Feb 16, 2011
Very cool, Mike! Love the lighting and atmosphere in that one. Thanks for the heads-up to check the blog. :peace:
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:iconvulnepro:
VulnePro Featured By Owner Feb 24, 2011  Professional Filmographer
Totally welcome Rob! Yeah, planned to post that ages ago so I'm glad to finally share it. The blog is gradually coming back to life so for those of you following Theos, or just anything we do, it's going to be the place to get a good amount of info and art not posted here :) In fact I just posted up some new stuff this eve with much more to come ;)

Best!
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Feb 24, 2011
Took a look and immediately was glad for it. Tho I'll need to return and fully digest all the ah... digest.

BTW, how are you enjoying Just Cause 2? Very underrated game IMO. Anyone who gre up w/ insane 80s movies has gotta love it. :D
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:iconvulnepro:
VulnePro Featured By Owner Feb 26, 2011  Professional Filmographer
Glad you took a look Rob, there's going to be a LOT more to come from here on out. I hope to update as much as possible and it looks like, eventually, you'll be seeing updates from both :iconnidaram: and :icongenocidalpenguin: as well.

Just Cause 2 is pure digital heroin dumb fun. Damn I love that game, it's absurdly addicting XD
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Feb 28, 2011
You know I'm a total junky for more GP + Nidaram work, so I'll be in a cold sweat till that drops...

JC2 was such a welcome surprise. The real beauty: it's mindless hyperbolic action wrapped in the biggest prettiest package you can imagine. IMO the vast glittering island of Panau completely steals the show. I just love being there. There's a very high turnover rate on my game shelf (lack of time and a sense of realism forces ruthless trade-ins) but JC2 is there to stay.
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:iconvulnepro:
VulnePro Featured By Owner Feb 28, 2011  Professional Filmographer
Nick just dropped his first post tonight ;) It's a really cool one too.

Oh, I SO agree on JC2, it's crazy how much fun the game is. There's so much to do and amuse. I'd also venture a guess that JC2's sandbox map might be one of the biggest, if not the biggest, in a game yet. The island is just unbelievably huge and, yes, a gorgeous environment to play in. I have to agree Rob, one hell of an underrated gem of a game. I can't stop playing the damn thing LOL
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:iconrob-cavanna:
Rob-Cavanna Featured By Owner Mar 1, 2011
Alas, poor Yorick, I knew him well! :laughing: Wow, that 'Hamlet' FOIL is a real stunner! Gotta love all those expressive folds and fabric. Cool bonus, was the tour through Nick's process. Was actually a little surprised to see that he starts with line, and then removes it... always assumed he worked from a line-less color sketch.

Totally agree with your judgement that JC2 might be the biggest damn sandbox game there is! It feels so much bigger than any other huge game I've ever played, by miles and miles. This sensation is only enhanced by the freedom of mobility in the vertical plane as well. It's as pretty from clouds as up close w/ feet in the sand. Or staring at fish in coral. Going flat out in the fastest jet, it's still a long journey from tip to tip. One of my great gaming joys was just one long uninterrupted cycle ride from the far western urban islands to the north east coast; watching the landscape and lighting shift... surprisingly magical for such an essentially whimsical game.

anyway, sorry for carrying on about it. :P glad someone else was feeling the same appreciation! :D
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:iconvulnepro:
VulnePro Featured By Owner Mar 7, 2011  Professional Filmographer
Glad you dug Nick's post :)

I just dropped a new post today and that GP/Vulne FOIL is pending (it's done but I'm spacing the posts out just a bit. Might post it tomorrow actually).

Don't sweat "going on" about JC2 as I feel the same, totally. That damn game is just silly fun in more ways than I ever expected it would be. It's also a damn pretty game, as you note, for something so utterly enormous in size and scope. It's really a colossal achievement when you stop to think about it. The jets are SO the shiz XD When I discovered that swept wing jet with the quad missiles and 20mm cannons, it was all over XD

One of my favs games in some time :)
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