Ileman-Loch Aetarius and Auaris SOMR line art posted on the Vulne Pro blog. More to come very soon, and, yes, more posts to DA as well
Thursday Feb 24: posted the line art for the Nas-Farbute and Stumgeist 5th Gen EVO foils on the Vulne Pro Blog. I also offer some insight into why I have presented the TKP art in the manner it has been thus far. Those of you who are old school fans of classic anime will likely understand right away. The new line art presentations will be on the blog for awhile exclusively, then end up on DA and Pixiv. More and more the blog will be the place a lot of first peeks and previews will end up so thanks, always, for the support and enthusiasm for our work.
Tuesday Feb 15th: posted a series of process images for an older Theos KE Polemos image art piece 'And the Signal' on the Vulne Pro blog. I had intended to post it on DA, back when I created the original piece but that got sidetracked. I think the blog is a great place to share this first. As I noted in the previous journal posting here we intend to post a lot of work on the blog not featured here so if you're following the Theos work it might be of interest to check it out from time to time.
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Cheers!







Best!
BTW, how are you enjoying Just Cause 2? Very underrated game IMO. Anyone who gre up w/ insane 80s movies has gotta love it.
Just Cause 2 is pure digital heroin dumb fun. Damn I love that game, it's absurdly addicting XD
JC2 was such a welcome surprise. The real beauty: it's mindless hyperbolic action wrapped in the biggest prettiest package you can imagine. IMO the vast glittering island of Panau completely steals the show. I just love being there. There's a very high turnover rate on my game shelf (lack of time and a sense of realism forces ruthless trade-ins) but JC2 is there to stay.
Oh, I SO agree on JC2, it's crazy how much fun the game is. There's so much to do and amuse. I'd also venture a guess that JC2's sandbox map might be one of the biggest, if not the biggest, in a game yet. The island is just unbelievably huge and, yes, a gorgeous environment to play in. I have to agree Rob, one hell of an underrated gem of a game. I can't stop playing the damn thing LOL
Totally agree with your judgement that JC2 might be the biggest damn sandbox game there is! It feels so much bigger than any other huge game I've ever played, by miles and miles. This sensation is only enhanced by the freedom of mobility in the vertical plane as well. It's as pretty from clouds as up close w/ feet in the sand. Or staring at fish in coral. Going flat out in the fastest jet, it's still a long journey from tip to tip. One of my great gaming joys was just one long uninterrupted cycle ride from the far western urban islands to the north east coast; watching the landscape and lighting shift... surprisingly magical for such an essentially whimsical game.
anyway, sorry for carrying on about it.
I just dropped a new post today and that GP/Vulne FOIL is pending (it's done but I'm spacing the posts out just a bit. Might post it tomorrow actually).
Don't sweat "going on" about JC2 as I feel the same, totally. That damn game is just silly fun in more ways than I ever expected it would be. It's also a damn pretty game, as you note, for something so utterly enormous in size and scope. It's really a colossal achievement when you stop to think about it. The jets are SO the shiz XD When I discovered that swept wing jet with the quad missiles and 20mm cannons, it was all over XD
One of my favs games in some time